Monday, November 7, 2016

[05/10/2016] Community Service Initiative - The next 3 hours = 24 hours left.

On this day, only Erin did the task.

She went to visit both Publika and Amcorp Mall to give out our proposal to book the venue.

She could only take pictures when she visited Amcorp Mall. The management office was located next to the mall called the Amcorp Tower and the office was located at 3rd floor. The guy in charge was Mr. Ridzuan.



He gaves us these papers with information on how the flea market works. Since we plan to do 2 days on a weekend, it will only cost RM80. 


And we could only book every Tuesday end of the month and it is a first come first serve basis. Basically she only went there to ask information and give out our proposal, we haven't decided when to book yet at that time. 

As for Publika, when Erin went there, she said the person in charge wasn't in charge so she left the proposal to the secretary and wait for a call back but in the end they never called us back.

So at this point, we finalized our choice to do it in Amcorp Mall.

[01/10/2016] Community Service Initiative - The next 1 hour = 27 hours left.

2 weeks have passed and we finally get to go visit PPOC with Ms. Noorseah together with the other group. For this trip only me, Annabel, Eka, Gracia and Nicoule could make it.

Before going to the place, we thought that we should bring our proposal and show it to them to get opinions and approval as we thought we should come prepared.

The reason why we spent only 1 hour there was because we only had to get approval and discuss with Ms. Amy, who was in charge to attend us that day. After getting approval and discussion, we got to dismiss ourselves.


On that day, Ms. Amy told us that the person in charge to give approvals to our proposal wasn't in so we gave her the copy of the proposal to give it to the person in charge and she would email it to Annabel. So we just told her what was our plan, when we told her about booking at Publika and the price, she suggested maybe we should try booking at Amcorp Mall because they had experienced selling it there as well and it was cheaper than Publika. So we gave it a thought as our second venue option.

At the same time, she showed us the products that we would sell which was the tote bags, pouches and hand towels. She also explained to us the price range for each tote bags as they were different sizes for each tote bags.


Personal opinion on the products, I think the tote bags are really pretty and good quality. The pattern they chose are really nice and up to the trend. It's definitely something people would buy but sadly the tote bags are quite pricey. So selling these at our campus ground would be a bad choice since I feel like the students there wouldn't spend their money on it. So we definitely decided to sell them at a mall instead since there'll be various people of ages.

[14/09/2016] Community Service Initiative - The first 2 hours = 28 hours left.

For our Community Service Initiative module, Ms. Noorseah divided us 4 different groups with 2 groups each doing 2 different community service at 2 different places.

Persatuan Pemulihan Orang-Orang Cacat Selangor & Wilayah Persekutuan (PPOC)
1. One group consists of 8 people involving with the raising of funds for the community by selling their hand-made tote bags, pouches and hand towels.
2. One group consists of 8 people involving in producing a simple product that they can make together with the disabled people at the community.

Pusat Penyayang Bakti
1. One group consists of 8 people involving in doing interior work.
2. One group consists of 8 people involving in doing exterior work.

As for me, I chose to be in the 1st group for PPOC. Together with Eka, Annabel, Raymond, Gracia, Erin, Stephnie and Nicoule.

We had to complete 30 hours of social engagement activities and other related work.

We had our first group discussion on this day to plan our journey on this fundraising project and we used up our first 2 hours and so we had 28 hours left to use.

During this discussion we discussed where we want to do the fundraising, specifically which mall. Taylor's University was our last choice since we thought that it won't sell well if we do it in campus. So we tried to come out with few choices before deciding where. The choices we collected were:

1. Bangsar Shopping Complex
2. Publika
3. Amcorp Mall
4. Nu Sentral

As a group we decided to choose Publika as we thought that area would appreciate the kind of charity we're doing. So we searched for contact information online and Raymond called them for us to ask details on booking a place there. We asked Raymond to do it because he has experience handling with the management people when it comes to booking places especially in Taylor's University. What I remember from the call was that to book the place we had to prepare a proposal and email it to them and the cost would be RM8000 and if it's for charity they would consider giving a lower price.

Notes written down from the call Raymond had with person in charge (PIC) for Publika.

After calling them, we started discussing how to produce our proposal to give out to the management of the malls. We mainly discussed the content to put in the proposal especially the date we want to do the fundraising.

Annabel designed a logo just an identity for us also for fun which you can see below.






Proposal done for Publika.

After finishing the proposal for Publika, we decided to have a second option for the venue because we thought the booking fee was too expensive for us. 

Friday, September 9, 2016

[09/09/2016] Advanced Interior Design Projects I: Project 1 - Cultivating the Sea - Float Farming.

My final year officially starts. Currently in semester 6 and just one more semester to go till I graduate.

For this project 1, is just a starter pack to our final project for this module. We are required to come with a device for an activity related to the sea. Per say, you choose scuba diving as your activity, then you have to design a device that's useful for the divers to use or from an existing device, you try to improve it.

But before starting on anything, we had to research and understand the project title. So I did exactly that. I researched what "Cultivating the Sea" and "Float Farming" means. From what I found, both are similar in definition.




Cultivating the sea is basically contributing with sea to produce something. Example above is a group of scuba diver experts build a balloon-like pods underwater to try and grow vegetables by using the hydrophonics method.

The two sentences given in the project title are basically saying that we are always meeting future demands. When land is limited, we resort to using the ocean.

Going into the project itself, I had 3 different ideas.

1. Scuba diving as my activity and thought of a device where they are able to scan/capture marine lives and it will tell you the facts and information about that marine life.



2. Tourism as my activity and thought of a device where you can detect when the dolphins comes and swim in groups for the tourist to enjoy.



3. Scuba diving as my activity again and thought of a built-in camera goggles where the camera are the lens of the goggles.



After showing these ideas to the lecturer, we conclude with me doing my first idea but changed it to being an app instead. So for this project's submission I have to submit an interface design of my app. Show the panels how my app will work.

But before designing the interface, I had to think like the end user and list down the pros and cons of scuba diving and also the rules and with this list, I try to include solutions through my app. With the help of my cousin whom has experience in scuba diving and the Internet, I managed to list down the issues without problem.



Then I started doing a draft of how my app is going to look like and create a logo and name for my app. To which I named it as "CAPTUM" it's Latin for the word 'capture' and also because the whole point of this app is to 'capture the marine life'.



I designed the logo by using the camera aperture symbol and a fish/fish fin to represent the app. It is an easier to explain the whole meaning behind the logo 'CAPTURING THE MARINE LIFE'.

After having our pin-up last Thursday (8th September 2016), my lecturers told me to make it more interesting. Instead of a typical app, make it into an interacting app. Like a game. They told me to look more into Pokemon Go and then design the interface.

So after getting the feedbacks, I listed down how I want my app to work as a game. Of course I want the game to be available offline, to be able to play without the need of an internet. Since the players will be underwater and your mobile data won't work properly when you're deep inside.

The player has to capture a few amount of fish in a category in order to activate the information so they will be able to get information.

Updated at 2:13PM: My friend just said that it's possible to use your data in deep ocean as long as there's line. Therefore, making my game app a game that needs Internet is possible!

After listing everything down, I tried making the interface design on Photoshop.








Still in the process of trial and error.